Skill Name: Wicked Blessing
Skill Type: Magic, Dark
Skill Information:
Skill Strengths:
-Any damage bonuses the user to damage is also applied to all attacks of any pets they have.
-The user cannot be harmed by their own skills.
-The powers are very versatile.
Skill Weaknesses:
-This power requires the blessing of the Goddess Pandora. Thus, the user must worship Pandora to use this power. Further, they must have her holy symbol on their person at all times they wish to use their power, in the form of body art or a holy icon. They must also regularly kill sentient beings in the name of Pandora.
-The offensive powers, such as Rune of Agony, have no effect on nonliving subjects, such as golems or undead. Further, beings with nonliving objects as part of their anatomy, such as cyborgs, are only affected half-as much.
-Any effect that requires a sigil or rune can be disrupted if the rune is wiped out.
-Users of this technique take double damage from earth elemental attacks.
-While this skill's power increases with any increases in damage from dark element attacks, it also decreases as such. So if an effect would cause all dark attacks to do double damage, if another effect halved damage, the duration of, say, Rune of Agony would be halved.
F Rank Technique Name: Sigil of Vulnerability
F Rank Technique Type: Magic, Darkness
F Rank Technique Cooldown: 4 Posts
F Rank Technique Description: This rune causes anyone it's affected by to take extra damage from darkness element attacks. This effect lasts for two posts. The sigil can be drawn on an object up to the size of a person, such as a sword or a small rock. In that case, the effect is activated on whoever touches the object. If the object is larger (Like if, for example, the sigil is drawn on the ground), the sigil itself must be touched. It works through clothes, and nonmagical armor. And of course, the user must have something to draw the rune, weather it be a piece of chalk or a pencil or the like. The user must be within 0-3 meters of the rune, but it stays active so long as the user is within 10 feet.
F Rank Technique Name: Darkness
F Rank Technique Type: Magic, Darkness
F Rank Technique Cooldown: 3 Posts
F Rank Technique Description: The user snaps their fingers, forming a black orb in their hand. Upon being thrown, it explodes into a field of pitch darknes, 5 meters in radius. It's impossible to see within this void, for both the user and their enemies. It dissipates in 1 post.
F Rank Technique Name: Shadow Claw
F Rank Technique Type: Magic, Darkness
F Rank Technique Cooldown: 5
F Rank Technique Description: The user's arm turns into a distended claw made of darkness. It's as strong as a normal weapon, and the five talons on the end are like knives. The claw stays like this for 4 rounds. The claw can hit opponents within about a meter, so it has the reach of an average weapon as well.
Skill Type: Magic, Dark
Skill Information:
Skill Strengths:
-Any damage bonuses the user to damage is also applied to all attacks of any pets they have.
-The user cannot be harmed by their own skills.
-The powers are very versatile.
Skill Weaknesses:
-This power requires the blessing of the Goddess Pandora. Thus, the user must worship Pandora to use this power. Further, they must have her holy symbol on their person at all times they wish to use their power, in the form of body art or a holy icon. They must also regularly kill sentient beings in the name of Pandora.
-The offensive powers, such as Rune of Agony, have no effect on nonliving subjects, such as golems or undead. Further, beings with nonliving objects as part of their anatomy, such as cyborgs, are only affected half-as much.
-Any effect that requires a sigil or rune can be disrupted if the rune is wiped out.
-Users of this technique take double damage from earth elemental attacks.
-While this skill's power increases with any increases in damage from dark element attacks, it also decreases as such. So if an effect would cause all dark attacks to do double damage, if another effect halved damage, the duration of, say, Rune of Agony would be halved.
F Rank Technique Name: Sigil of Vulnerability
F Rank Technique Type: Magic, Darkness
F Rank Technique Cooldown: 4 Posts
F Rank Technique Description: This rune causes anyone it's affected by to take extra damage from darkness element attacks. This effect lasts for two posts. The sigil can be drawn on an object up to the size of a person, such as a sword or a small rock. In that case, the effect is activated on whoever touches the object. If the object is larger (Like if, for example, the sigil is drawn on the ground), the sigil itself must be touched. It works through clothes, and nonmagical armor. And of course, the user must have something to draw the rune, weather it be a piece of chalk or a pencil or the like. The user must be within 0-3 meters of the rune, but it stays active so long as the user is within 10 feet.
F Rank Technique Name: Darkness
F Rank Technique Type: Magic, Darkness
F Rank Technique Cooldown: 3 Posts
F Rank Technique Description: The user snaps their fingers, forming a black orb in their hand. Upon being thrown, it explodes into a field of pitch darknes, 5 meters in radius. It's impossible to see within this void, for both the user and their enemies. It dissipates in 1 post.
F Rank Technique Name: Shadow Claw
F Rank Technique Type: Magic, Darkness
F Rank Technique Cooldown: 5
F Rank Technique Description: The user's arm turns into a distended claw made of darkness. It's as strong as a normal weapon, and the five talons on the end are like knives. The claw stays like this for 4 rounds. The claw can hit opponents within about a meter, so it has the reach of an average weapon as well.
Last edited by Heroic Sociopath on Sun Sep 14, 2014 12:25 am; edited 2 times in total